When you enable "sitemap-based cache preloading". A new thing has popped up though, which is that every time I exit the game now there is an empty Shader Cache folder in my MO2 Overwrite. Compiling shaders at run-time makes UnrealEd load slower. In addition, the driver sometimes needs to generate shaders internally for certain clear and copy operations. Install the gamemode and libgamemode packages from AUR. When you manually clear the cache from the admin toolbar or WP Rocket dashboardonly your homepage will be automatically preloaded. Then clear them, wither one by one or with clear all passes. In some cases the Cache can suffer from problems creating lag.
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